Reimagined the digital production of over 20,000 online ads seasonally for Xbox Europe, promotion flagship games such as Halo, Gear of War, and Forza with a budget exceeding £10 million.
In 2010, Xbox launched an aggressive digital marketing strategy across Europe to drive the growth of the Xbox 360 and secure its competitive edge against Sony and Nintendo.
Central to this effort was the success of first-party games, requiring an extensive digital advertising campaign to engage diverse audiences across the region. Meeting these objectives involved the creative design, production, and publishing of over 20,000 ads across key markets, languages, and digital channels. Each ad needed to resonate with local audiences while adhering to specific platform standards
Key challenges included:
AKQA, renowned for its award-winning digital campaigns for Xbox called upon Adeeb Khan to lead the orchestration of a bespoke production process that would simplify the production of complex Xbox advertising campaigns across Europe.
A revolutionary structured and centralised process empowering Xbox to seamlessly meet the demands of multi-territory campaigns, ensuring timely delivery, unwavering consistency, and precise financial alignment.
This engagement reinforced Xbox’s digital presence across Europe, optimising the production and delivery of large-scale campaigns for first-party titles. Through a bespoke production framework, dynamic budget tracking, and rigorous quality assurance, the project achieved consistent, high-quality advertising across diverse markets. This structured approach enabled Xbox to effectively engage audiences and maintain a competitive edge in the European gaming industry.
Strategic, leadership and technical competencies applied to this engagement.
Platforms, systems, and technologies involved.